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Report From: C++BuilderX/Documentation    [ Add a report in this area ]  
Report #:  8683   Status: Reported
Latest wxWidgets into BuilderX - How?
Project:  C++BuilderX/BC++ 2005 Build #:  1.0.0.1786
Version:    1.0 Submitted By:   Timon Meyer
Report Type:  Documentation problem Date Reported:  7/22/2004 1:18:59 AM
Severity:    Serious / Highly visible problem Last Updated: 9/3/2004 5:11:28 PM
Platform:    All versions Internal Tracking #:  
Resolution: None (Resolution Comments) Resolved in Build: : None
Duplicate of:  None
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Description
BuilderX goes now with the wxWidgets framework. I have BuilderX Enterprise Studio for C++ and downloaded the latest snapshot (2.5.2) from www.wxWidgets.org, beracuse I do not know which version of wxWidgets comes with the BuilderX installation CD-ROMs and inthe  future I want to keep updated with wxWidgets. After executing the Borland make tool I could at least compile my 1st HelloWorld application using wxWidgets 2.5.2 snapshot.. But the linker says always 'Unresolved external...'.
My question now, which project type I have to choose under project->new to create a blank new project to built a wxWidgets application?
Which settings I have to set the compiler/linker etc. under Project->Explorer for built options?

Nowhere I can find help. Not within BuilderX, not on wxWidgets website.
It would be great, if Borland not only announce to go with wxWidgets, but give developers detailed information how to integrate latest version of wxWidgets into BuilderX.

Thanks for any help!
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